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Caves & Mines

Environment/Level artist on Days Gone

These caves and mines were inspired from the lava tubes and real mines all over Central Oregon. Our creative director had a very specific vision for how these should look/feel . I was tasked with creating and populating many styles of caves and mines all over the game world.

-Layout, population, macro/micro polish
-3D modeling/asset creation
-Missions/jobs
-Cinematics/Lighting

(I did not make every single cave in the game, there were a handful in various regions that were made by other artists on the Environment team, huge shout out to them!)

Level Art

https://www.artstation.com/calebkennedy
https://www.artstation.com/ryangrubb
https://www.artstation.com/lisafenix
https://www.artstation.com/brandon_wilson
https://www.artstation.com/ichii3d

Materials

https://www.artstation.com/alexolstinske

cave interior

cave interior

cave entrance

cave entrance

horde den

horde den

horde cave

horde cave

mine interior

mine interior

cave exit

cave exit

cave interior

cave interior

cave exterior/entrance

cave exterior/entrance