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Matthew Seymour
Matthew Seymour
Senior Game Designer II at Pipework's - Virtuos
Redmond, United States

Summary

My name is Matthew Seymour, I'm 32 years old and I love making video games. Working on game environments has always been a passion of mine. Figuring out how games work and tinkering around in the various game editors is my career and a hobby.

I have professional experience in Unreal, I've been working for Bend Studio since 2015 and was an Environment/Level artist on Days Gone for 4 years, I'm now a Game designer.

I have also worked in Unity, CryEngine, Source and Creation kit while I was in college. I spent a semester working on each engine with a mentor to learn how they worked. I also tinker on my own with personal projects from time to time.

Skills

Environment DesignLevel DesignWorld Building3D ModelingMap DesignDigital SculptingPBR TexturingHigh-poly ModelingLow-poly Modeling

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
substance
substance

Productions

    • Video Game
      Days Gone
    • Year
      2019
    • Role
      Environment/Level Artist
    • Company
      SIE Bend Studio

Experience

  • Environment/Level Artist at SIE Bend Studio
    Bend, United States of America
    February 2015 - Present

    Spent my time wearing a lot of different hats with a growing studio and my responsibilities included, but not limited to: population, terrain layout, terrain sculpting/painting, open world layout/design, Mission layout, Encampment layout/design, Caves/Mines, and tree forts.